import json import threading from socket import * from time import ctime class PyChattingServer: __socket = socket(AF_INET, SOCK_STREAM, 0) __address = ('', 12231) __buf = 1024 def __init__(self): self.__socket.bind(self.__address) self.__socket.listen(20) self.__msg_handler = ChattingHandler() def start_session(self): print('即时聊天系统部署完成,用户可通过客户端并输入本机IP访问!\r\n') try: while True: cs, caddr = self.__socket.accept() # 利用handler来管理线程,实现线程之间的socket的相互通信 self.__msg_handler.start_thread(cs, caddr) except socket.error: pass class ChattingThread(threading.Thread): __buf = 1024 def __init__(self, cs, caddr, msg_handler): super(ChattingThread, self).__init__() self.__cs = cs self.__caddr = caddr self.__msg_handler = msg_handler def run(self): try: print('> 连接来自于:', self.__caddr) data = "欢迎你到来由Pixel Chat驱动的聊天室,开始聊天前请你阅读以下须知\r\n"\ "1. 请勿发表辱骂他人的言论\r\n"\ "2. 请勿发表违反国家法律的言论\r\n"\ "3. 请勿刷屏\r\n"\ "4. 本聊天工具没有换行,一行写完回车即发送\r\n"\ "如果您同意以上协议,请输入你的的昵称(不能带空格)并开始聊天:" self.__cs.sendall(bytes(data, 'utf-8')) while True: data = self.__cs.recv(self.__buf).decode('utf-8') if not data: break self.__msg_handler.handle_msg(data, self.__cs) print(data) except: pass finally: self.__msg_handler.close_conn(self.__cs) self.__cs.close() class ChattingHandler: __help_str = "[ 系统消息 ]\r\n" \ "输入/checkol,即可获得所有登陆用户信息\r\n" \ "输入/help,即可获得帮助\r\n" \ "输入/exit,即可退出\r\n" \ "输入@用户名 (注意用户名后面的空格)+消息,即可发动单聊\r\n" \ "输入/i,即可屏蔽群聊信息\r\n" \ "再次输入/i,即可取消屏蔽\r\n" \ "所有首字符为/的信息都不会发送出去" __buf = 1024 __socket_list = [] __user_name_to_socket = {} __socket_to_user_name = {} __user_name_to_broadcast_state = {} def start_thread(self, cs, caddr): self.__socket_list.append(cs) chat_thread = ChattingThread(cs, caddr, self) chat_thread.start() def close_conn(self, cs): if cs not in self.__socket_list: return nickname = "SOMEONE" if cs in self.__socket_list: self.__socket_list.remove(cs) if cs in self.__socket_to_user_name: nickname = self.__socket_to_user_name[cs] self.__user_name_to_socket.pop(self.__socket_to_user_name[cs]) self.__socket_to_user_name.pop(cs) self.__user_name_to_broadcast_state.pop(nickname) nickname += " " self.broadcast_system_msg(nickname + "离开了本聊天室,他的用户名 " + nickname + "现在开放注册") def handle_msg(self, msg, cs): js = json.loads(msg) if js['type'] == "login": if js['msg'] not in self.__user_name_to_socket: if ' ' in js['msg']: self.send_to(json.dumps({ 'type': 'login', 'success': False, 'msg': '账号禁止包含空格!' }), cs) else: self.__user_name_to_socket[js['msg']] = cs self.__socket_to_user_name[cs] = js['msg'] self.__user_name_to_broadcast_state[js['msg']] = True self.send_to(json.dumps({ 'type': 'login', 'success': True, 'msg': '昵称建立成功,输入/checkol可查看所有在线的人,输入/help可以查看帮助(所有首字符为/的消息都不会发送)' }), cs) self.broadcast_system_msg(js['msg'] + "加入了聊天") else: self.send_to(json.dumps({ 'type': 'login', 'success': False, 'msg': '账号已存在,请换一个重试' }), cs) elif js['type'] == "broadcast": if self.__user_name_to_broadcast_state[self.__socket_to_user_name[cs]]: self.broadcast(js['msg'], cs) else: self.send_to(json.dumps({ 'type': 'broadcast', 'msg': '屏蔽模式下无法发送群聊信息,输入/i可取消屏蔽' }), cs) elif js['type'] == "ls": self.send_to(json.dumps({ 'type': 'ls', 'msg': self.get_all_login_user_info() }), cs) elif js['type'] == "help": self.send_to(json.dumps({ 'type': 'help', 'msg': self.__help_str }), cs) elif js['type'] == "sendto": self.single_chatting(cs, js['nickname'], js['msg']) elif js['type'] == "ignore": self.exchange_ignore_state(cs) elif js['type'] == "exit": # 添加处理退出消息 self.close_conn(cs) def exchange_ignore_state(self, cs): if cs in self.__socket_to_user_name: state = self.__user_name_to_broadcast_state[self.__socket_to_user_name[cs]] if state: state = False else: state = True self.__user_name_to_broadcast_state.pop(self.__socket_to_user_name[cs]) self.__user_name_to_broadcast_state[self.__socket_to_user_name[cs]] = state if self.__user_name_to_broadcast_state[self.__socket_to_user_name[cs]]: msg = "通常模式" else: msg = "屏蔽模式" self.send_to(json.dumps({ 'type': 'ignore', 'success': True, 'msg': '[%s]\r\n[ 系统消息 ] : %s\r\n' % (ctime(), "模式切换成功,现在是" + msg) }), cs) else: self.send_to({ 'type': 'ignore', 'success': False, 'msg': '切换失败' }, cs) def single_chatting(self, cs, nickname, msg): if nickname in self.__user_name_to_socket: msg = '[%s]\r\n[ %s 发送给 %s ] : %s\r\n' % ( ctime(), self.__socket_to_user_name[cs], nickname, msg) self.send_to_list(json.dumps({ 'type': 'single', 'msg': msg }), self.__user_name_to_socket[nickname], cs) else: self.send_to(json.dumps({ 'type': 'single', 'msg': '该用户不存在' }), cs) print(nickname) def send_to_list(self, msg, *cs): for i in range(len(cs)): self.send_to(msg, cs[i]) def get_all_login_user_info(self): login_list = "[ 系统消息 ] 当前在线 : " for key in self.__socket_to_user_name: login_list += self.__socket_to_user_name[key] + "," return login_list def send_to(self, msg, cs): if cs not in self.__socket_list: self.__socket_list.append(cs) cs.sendall(bytes(msg, 'utf-8')) def broadcast_system_msg(self, msg): data = '[%s]\r\n[ 系统消息 ] : %s' % (ctime(), msg) js = json.dumps({ 'type': 'system_msg', 'msg': data }) for i in range(len(self.__socket_list)): if self.__socket_list[i] in self.__socket_to_user_name: self.__socket_list[i].sendall(bytes(js, 'utf-8')) def broadcast(self, msg, cs): data = '[%s]\r\n[%s] : %s\r\n' % (ctime(), self.__socket_to_user_name[cs], msg) js = json.dumps({ 'type': 'broadcast', 'msg': data }) for i in range(len(self.__socket_list)): if self.__socket_list[i] in self.__socket_to_user_name \ and self.__user_name_to_broadcast_state[self.__socket_to_user_name[self.__socket_list[i]]]: self.__socket_list[i].sendall(bytes(js, 'utf-8')) def main(): server = PyChattingServer() server.start_session() if __name__ == "__main__" : main()